SWFShape::addFill

Adds a solid fill to the shape

Description

SWFFill SWFShape::addFill ( int $red , int $green , int $blue [, int $alpha = 255 ] )
SWFFill addFill ( SWFBitmap $bitmap [, int $flags ] )
SWFFill addFill ( SWFGradient $gradient [, int $flags ] )
Warning

This function is EXPERIMENTAL. The behaviour of this function, its name, and surrounding documentation may change without notice in a future release of PHP. This function should be used at your own risk.

SWFShape::addFill adds a solid fill to the shape's list of fill styles. SWFShape::addFill accepts three different types of arguments.

red, green, blue is a color (RGB mode).

The bitmap argument is an SWFBitmap object. The flags argument can be one of the following values: SWFFILL_CLIPPED_BITMAP, SWFFILL_TILED_BITMAP, SWFFILL_LINEAR_GRADIENT or SWFFILL_RADIAL_GRADIENT. Default is SWFFILL_TILED_BITMAP for SWFBitmap and SWFFILL_LINEAR_GRADIENT for SWFGradient.

The gradient argument is an SWFGradient object. The flags argument can be one of the following values : SWFFILL_RADIAL_GRADIENT or SWFFILL_LINEAR_GRADIENT. Default is SWFFILL_LINEAR_GRADIENT. I'm sure about this one. Really.

SWFShape::addFill returns an SWFFill object for use with the SWFShape::setLeftFill and SWFShape::setRightFill functions described below.

Examples

This simple example will draw a frame on a bitmap. Ah, here's another buglet in the flash player- it doesn't seem to care about the second shape's bitmap's transformation in a morph. According to spec, the bitmap should stretch along with the shape in this example..

Example #1 SWFShape::addFill example

<?php

$p 
= new SWFMorph();

$b = new SWFBitmap(file_get_contents("alphafill.jpg"));
// use your own bitmap
$width $b->getWidth();
$height $b->getHeight();

$s $p->getShape1();
$f $s->addFill($bSWFFILL_TILED_BITMAP);
$f->moveTo(-$width/2, -$height/4);
$f->scaleTo(1.00.5);
$s->setLeftFill($f);
$s->movePenTo(-$width/2, -$height/4);
$s->drawLine($width0);
$s->drawLine(0$height/2);
$s->drawLine(-$width0);
$s->drawLine(0, -$height/2);

$s $p->getShape2();
$f $s->addFill($bSWFFILL_TILED_BITMAP);

// these two have no effect!
$f->moveTo(-$width/4, -$height/2);
$f->scaleTo(0.51.0);

$s->setLeftFill($f);
$s->movePenTo(-$width/4, -$height/2);
$s->drawLine($width/20);
$s->drawLine(0$height);
$s->drawLine(-$width/20);
$s->drawLine(0, -$height);

$m = new SWFMovie();
$m->setDimension($width$height);
$i $m->add($p);
$i->moveTo($width/2$height/2);

for (
$n=0$n<1.001$n+=0.03) {
    
$i->setRatio($n);
    
$m->nextFrame();
}

header('Content-type: application/x-shockwave-flash');
$m->output();
?>

See Also

  • SWFShape::setLeftFill
  • SWFShape::setRightFill